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ProjectD

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Devlog

  • development update 8
    July 31, 2025 by iTzMeLaur
    What's new! Introduction Level improved Gates Improved, now can be easily controlled Enemy Spawn Added Enemy Movement while Idle added And other! What's left to be added! Enemy 4 the Shop Visuals Boss... Continue reading
  • Miscellaneous
    July 30, 2025 by iTzMeLaur
    Miscellaneous + other What's new: Player animation Gates Basic Tutorial map Teleporters Chance to drop boss key Placeholder for Map 2 (boss area)... Continue reading
  • Dev update 6
    July 29, 2025 by iTzMeLaur
    Animations! Shadows! And better range enemy logic... Continue reading
  • BUG FIX: Return on loss
    July 28, 2025 by iTzMeLaur
    As the name suggests. Return on death finally works... Continue reading
  • Enemy Invasion
    July 27, 2025 by iTzMeLaur
    More balances. Two more enemies were added... Continue reading
  • Texture update
    July 27, 2025 by iTzMeLaur
    Texture update and a bit of level design! Combat changes: Buffed the mana refund to 0.59 Not sure if fixed Player shake during movement... Continue reading
  • version 2 prototype
    July 24, 2025 by iTzMeLaur
    Melee weapon - Hammer (left mouse click) Hammer -> Very slow attack (Melee)... Continue reading
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